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ComputerGraphics

Anotherland VR (2017)

Prototyping for Virtual Reality game serial made for high-end home entertainment platforms sitting / standing / room-scale modes Oculus Rift CV1 (HTC Vive compatible) PlayStation VR Microsoft Windows Mixed Reality prototyped in Unity3D proprietary IP and locomotion/embodiment solutions exclusive foc
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Kinect Bodytracking (2013)

Feasibility Testing for Motion Capture Kinect for Windows SDK for body tracking Faceshift for face tracking test sequences for lipsync in animations, games and VR test bed for tracking problems with eye wear (glasses)  
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Light in Whales (1992)

  Ambient Computeranimation of Lyonel Feininger’s world Symbolic world of primitive objects and colorful light animations Simulation of an artificial landscape in the poetic style of Lyonel Feininger Sound garden of echos and whale singing Video looping endlessly in a 360° surround projec
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Kunstherzwerk (1991)

Art Computervideo on Bauhaus Philosophy principle elements of Oskar Schlemmer’s essay ‘Mensch und Kunstfigur’ from 1925 are combined with ‘The unanswered question’ by Charles Ives from 1906 music video for modernist philosophy on man, space and time several prizes on vi
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TV Dwarf (1995)

Interactive Television Presentator artificial showmaster for live broadcasting animated by means of performance animation live communication with TV spectators calling in   character creation designed and modeled the puppet directed the performance
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Coca-Cola Kick-Off Events (1996)

Product kick offs, inhouse presentations and event road shows shows took place on several parallel screens in multiplex theatres or big conference halls virtual live characters with human actors live on stage character design based on original Coca-Cola Sun transformed into 3D animation virtual sett
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Titanic (1992), Virtual Stage Design

Stage Projection for Dance Theater Performance animations on film, rear projection on stage screen performed by the Belgian dance group PLAN K general stage design was made by the Italian video artist Fabrizio Plessi I designed and realized one complete scene of the play   performed at the Worl
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Bausteine der Demokratie (1994)

Edutainment TV Series 13 episodes, each 5 minutes long animated illustrations of democratic principles comprehensive character library representing social groups compositing with real action and real settings   design and modelling of all characters built up model library supervised motion capt
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Project Busena (1998), Virtual Idol

Virtual Pop Band Promotion global strategy for classical pop band promotion, new media promotion and vireality promotion special focus on real-time technologies for live concerts and TV performances   signed international partnership contracts (technical, promotion, content) supervised the loca
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