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LiveAction

Kinect Bodytracking (2013)

Feasibility Testing for Motion Capture Kinect for Windows SDK for body tracking Faceshift for face tracking test sequences for lipsync in animations, games and VR test bed for tracking problems with eye wear (glasses)  
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TV Dwarf (1995)

Interactive Television Presentator artificial showmaster for live broadcasting animated by means of performance animation live communication with TV spectators calling in   character creation designed and modeled the puppet directed the performance
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Coca-Cola Kick-Off Events (1996)

Product kick offs, inhouse presentations and event road shows shows took place on several parallel screens in multiplex theatres or big conference halls virtual live characters with human actors live on stage character design based on original Coca-Cola Sun transformed into 3D animation virtual sett
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Titanic (1992), Virtual Stage Design

Stage Projection for Dance Theater Performance animations on film, rear projection on stage screen performed by the Belgian dance group PLAN K general stage design was made by the Italian video artist Fabrizio Plessi I designed and realized one complete scene of the play   performed at the Worl
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Operation Osiris (1993), Virtual Reality Installation

Basic Research Artwork 3D puzzle of a human figure in a virtual reality world test environment for use of goggles and gloves player can change the positions of models and grab them like objects in the real world player also can be inside the mummy or put its head on his own, like a virtual second bo
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The Rebody, a Cyberdrama (1993)

Virtual Reality Performance based on the use of virtual reality combining live action with real-time animation can be realized as an interactive theatre show as a videogame as a film as a television show transmedia concept realized as a 13 minutes videofilm   created and produced by Jochen Schm
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