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VirtualActor

Kinect Bodytracking (2013)

Feasibility Testing for Motion Capture Kinect for Windows SDK for body tracking Faceshift for face tracking test sequences for lipsync in animations, games and VR test bed for tracking problems with eye wear (glasses)  
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TV Dwarf (1995)

Interactive Television Presentator artificial showmaster for live broadcasting animated by means of performance animation live communication with TV spectators calling in   character creation designed and modeled the puppet directed the performance
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Coca-Cola Kick-Off Events (1996)

Product kick offs, inhouse presentations and event road shows shows took place on several parallel screens in multiplex theatres or big conference halls virtual live characters with human actors live on stage character design based on original Coca-Cola Sun transformed into 3D animation virtual sett
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Cherry Coke Kick-Off (1996)

Product kick offs, inhouse presentations and event road shows virtual settings for a Cherry Coke world simulation transformable character embodies claim of product ‘difference’ designed original character exclusively for Germany/Europe   concept design realization project management
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Bausteine der Demokratie (1994)

Edutainment TV Series 13 episodes, each 5 minutes long animated illustrations of democratic principles comprehensive character library representing social groups compositing with real action and real settings   design and modelling of all characters built up model library supervised motion capt
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Virtual Storyteller (2000)

Convergent Oriental Theme Character produced for video, film, multimedia, database management and live event focused on an Arabian audience based on ‘Arabian Nights’ Arabic, English, German version   concept design production directing
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Project Busena (1998), Virtual Idol

Virtual Pop Band Promotion global strategy for classical pop band promotion, new media promotion and vireality promotion special focus on real-time technologies for live concerts and TV performances   signed international partnership contracts (technical, promotion, content) supervised the loca
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The Rebody, a Cyberdrama (1993)

Virtual Reality Performance based on the use of virtual reality combining live action with real-time animation can be realized as an interactive theatre show as a videogame as a film as a television show transmedia concept realized as a 13 minutes videofilm   created and produced by Jochen Schm
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