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OnlineTraining

Multi-User VR (2020)

Framework for social multi-user VR activities for virtual meetings and design sprints avatars, rooms, voice chat, object handling based on Unity with networking components crossplay PCVR/Quest; PSVR in preparation preliminary work for Anotherland VR Multiplayer customizable avatars and world selecti
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VR Service Bots (2018)

App snippets for Amazon Sumerian AR/VR Hackathon applies chatbots (Polly) and Machine Learning (Lex) in VR applies Text-to-Speech, Speech-to-Speech communication pre-established characters, customizable behaviours interaction scenarios of booking procedures realized with Sumarian engine on AWS and W
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Kinect Online Training (2012)

  Xbox Online Dance School   Application for Xbox Kinect Services Teaching device for online dance courses using motion sensor technology and pattern recognition Community platform on a subscription basis Local dance school installations and online network courses   developed basic co
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Coca-Cola PoS Network (1996)

Networked Training Simulator for Location Based Marketing low-tech display system connected to a high-tech simulation distributor providing virtual reality supermarket databases for in-house marketing training simulation of various types of supermarkets and sales points for marketing strategies data
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