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StageDesign

Knowledge Center United Arab Emirates (2000)

Convergent Science Center High tech library and public database hub Surround cinema, cross media, mobile media Personalized librarian agents Themed Knowledge areas presented at WorldExpo 2000 by Bertelsmann AG   developed outline for digital event program consulted masterplanning for theme area
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Project Busena (1998), Virtual Idol

Virtual Pop Band Promotion global strategy for classical pop band promotion, new media promotion and vireality promotion special focus on real-time technologies for live concerts and TV performances   signed international partnership contracts (technical, promotion, content) supervised the loca
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Der Traum vom Sehen (1997)

Virtual Exposition Design integration of VRML multi-user online worlds with virtual set broadcasting technology first preview for a big exhibition about the history of television in 1997 and 1998 VRML world was combined with a virtual set so that avatars could chat live and online with a human prese
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Olympia Box (1996)

Public viewing of sponsored Olympic sport events four huge video screens, 360° projection, interaction with joystick and touchscreen internet informations on Olympic Games during live broadcasting events children’s gameshows with virtual live characters multivision films on fours surrounding s
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Coca-Cola Kick-Off Events (1996)

Product kick offs, inhouse presentations and event road shows shows took place on several parallel screens in multiplex theatres or big conference halls virtual live characters with human actors live on stage character design based on original Coca-Cola Sun transformed into 3D animation virtual sett
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Cherry Coke Kick-Off (1996)

Product kick offs, inhouse presentations and event road shows virtual settings for a Cherry Coke world simulation transformable character embodies claim of product ‘difference’ designed original character exclusively for Germany/Europe   concept design realization project management
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Tagesschau Nachtmagazin (1994)

Electronic Set Design first time on television a live program in a completely virtual environment 3 pilots of Germany’s most popular news show (each 30 minutes)   electronic stage design, built all 3D environments press and reviews see here
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Bausteine der Demokratie (1994)

Edutainment TV Series 13 episodes, each 5 minutes long animated illustrations of democratic principles comprehensive character library representing social groups compositing with real action and real settings   design and modelling of all characters built up model library supervised motion capt
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The Rebody, a Cyberdrama (1993)

Virtual Reality Performance based on the use of virtual reality combining live action with real-time animation can be realized as an interactive theatre show as a videogame as a film as a television show transmedia concept realized as a 13 minutes videofilm   created and produced by Jochen Schm
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Operation Osiris (1993), Virtual Reality Installation

Basic Research Artwork 3D puzzle of a human figure in a virtual reality world test environment for use of goggles and gloves player can change the positions of models and grab them like objects in the real world player also can be inside the mummy or put its head on his own, like a virtual second bo
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