Virtual Reality Testbed (2014)

  • Feasibility Testing of consumer VR systems
  • Cardboard VR (Mobile)
  • Oculus Rift DK2 (PC)
  • Project Morpheus (PS4)
  • Game Engines: Unity3D, Unreal, Phyre
  • testing scenarios for frame rates, tracking, reflection mapping, lighting
  • interaction tests with gamepad, keyboard, Move controller, Motion Leap
  • conceptual tests for player representation, space orientation, collision detection
Date: November 26, 2015